From: Jacob Lifshay <programmerjake@gmail.com>
To: Libre-RISCV General Development <libre-riscv-dev@lists.libre-riscv.org>
Subject: Re: [libre-riscv-dev] [OT] Minecraft garbage collection
Date: Mon, 16 Mar 2020 09:22:33 -0700
Message-ID: <CAC2bXD66SdbQwh+q-E5PPaCBKn1B=AGgKBbkqCpNULBp5HtGGA@mail.gmail.com> (raw)
In-Reply-To: <CAPweEDwm-200POBES18grkwVKwxbo9uo3JLkn_8DVDK6Y8AMBw@mail.gmail.com>
On Mon, Mar 16, 2020, 06:23 Luke Kenneth Casson Leighton <lkcl@lkcl.net>
wrote:
> On Sun, Mar 15, 2020 at 12:11 PM Luke Kenneth Casson Leighton
> <lkcl@lkcl.net> wrote:
> >
> > On Sun, Mar 15, 2020 at 6:41 AM Jacob Lifshay <programmerjake@gmail.com>
> wrote:
> >
> > > Pretty pictures: https://hackaday.io/project/7018/gallery
> >
> > oooo :)
>
> i thought about this, and realised that, actually, we need a (full) 3D
> test application... that *you* understand, jacob. might as well be
> this one. so we could - in a roundabout way - actually justify at
> least using it and, if anything needs fixing, include its improvement
> as part of any test suite augmentation.
>
That's a good idea, however, the version (0.7) that is more than just a
simple toy only uses OpenGL [ES] since it predates Vulkan and I stopped
working on it several years ago to work on newer versions, additionally,
the graphics it generates is simple enough that it can run with full
graphics effects on OpenGL 1.5, so it wouldn't stress that many codepaths
in the Vulkan driver.
I think a better idea is to use the Vulkan demo programs written by Sasha
Willems since the programs do some pretty complex graphics stuff with
really fancy shaders:
https://github.com/SaschaWillems/Vulkan
The CPU-side code is actually quite straightforward if you are familiar
with the Vulkan API.
Jacob
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Thread overview: 31+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <CAPweEDyGztErPRa=9KLM9J02R1fLQ9Y23VY7UNAkfJ5yt-03PQ@mail.gmail.com>
[not found] ` <20200220093921.635c47f72ea2faf85dd352b7@gmx.com>
2020-03-12 14:32 ` [libre-riscv-dev] next tasks Hendrik Boom
2020-03-12 14:43 ` Luke Kenneth Casson Leighton
2020-03-12 17:40 ` Jacob Lifshay
2020-03-13 6:44 ` Lauri Kasanen
2020-03-13 7:38 ` Jacob Lifshay
2020-03-13 8:04 ` Lauri Kasanen
2020-03-13 8:25 ` Jacob Lifshay
2020-03-13 10:13 ` Luke Kenneth Casson Leighton
2020-03-13 18:10 ` [libre-riscv-dev] Rustup security Jacob Lifshay
2020-03-14 18:13 ` [libre-riscv-dev] next tasks Hendrik Boom
2020-03-14 18:23 ` whygee
2020-03-14 18:28 ` Luke Kenneth Casson Leighton
2020-03-14 18:49 ` whygee
2020-03-15 2:47 ` [libre-riscv-dev] benefits of rust Jacob Lifshay
2020-03-15 5:18 ` Hendrik Boom
2020-03-15 5:42 ` Jacob Lifshay
2020-03-15 5:47 ` [libre-riscv-dev] [OT] Minecraft garbage collection Hendrik Boom
2020-03-15 6:41 ` Jacob Lifshay
2020-03-15 12:11 ` Luke Kenneth Casson Leighton
2020-03-16 13:22 ` Luke Kenneth Casson Leighton
2020-03-16 16:22 ` Jacob Lifshay [this message]
2020-03-16 16:24 ` Luke Kenneth Casson Leighton
2020-03-17 18:23 ` [libre-riscv-dev] next tasks Jacob Lifshay
2020-03-17 18:56 ` Luke Kenneth Casson Leighton
2020-03-16 18:30 ` Immanuel, Yehowshua U
2020-03-16 18:51 ` Jacob Lifshay
2020-03-16 22:53 ` Luke Kenneth Casson Leighton
2020-03-16 22:53 ` Luke Kenneth Casson Leighton
2020-03-16 23:12 ` Immanuel, Yehowshua U
2020-03-16 23:16 ` Immanuel, Yehowshua U
2020-03-16 23:42 ` Luke Kenneth Casson Leighton
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